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	<title>Comments on: Told in first person</title>
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	<link>http://www.jumpingfox.com/2009/09/told-in-first-person/</link>
	<description>a site about editorial design.</description>
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		<title>By: Chris Khalil</title>
		<link>http://www.jumpingfox.com/2009/09/told-in-first-person/comment-page-1/#comment-19</link>
		<dc:creator>Chris Khalil</dc:creator>
		<pubDate>Tue, 29 Sep 2009 10:48:01 +0000</pubDate>
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		<description>Great post, really enjoyed reading it.  Some very salient points made about flow and immersion.  In some ways I like the idea that you can interact with a piece of content and explore it.

But, I think your point is correct around forcing the user to interact and interrupting the narrative.  Some of the art around storytelling is in the editing process and in the telling of the tale.  Forcing the user to make too many decisions may detract from the story and distrub the state of flow a user gets in when passively enjoying a good movie or book for instance.  

But, I do like that if you are time poor, you can enjoy self-contained vignettes without having to commit to a full length film.

Look forward to reading more posts!</description>
		<content:encoded><![CDATA[<p>Great post, really enjoyed reading it.  Some very salient points made about flow and immersion.  In some ways I like the idea that you can interact with a piece of content and explore it.</p>
<p>But, I think your point is correct around forcing the user to interact and interrupting the narrative.  Some of the art around storytelling is in the editing process and in the telling of the tale.  Forcing the user to make too many decisions may detract from the story and distrub the state of flow a user gets in when passively enjoying a good movie or book for instance.  </p>
<p>But, I do like that if you are time poor, you can enjoy self-contained vignettes without having to commit to a full length film.</p>
<p>Look forward to reading more posts!</p>
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